Understanding 360-Degree Images: A Technical Introduction
360-degree images, also known as panoramic or immersive images, are a way of capturing and displaying a complete environment around a single point of view. Unlike traditional photography that captures a limited frame, a 360° image records the entire sphere—both horizontally (360°) and vertically (180°)—allowing viewers to navigate and look around as if they were inside the captured scene.
From a technical standpoint, these images are usually stored in equirectangular projection format, a method that maps the spherical view onto a 2D rectangular image. This makes them compatible with web viewers, VR devices, and mobile platforms.
How 360 Images Are Created
- Dedicated 360 Cameras
Devices such as the Ricoh Theta, Insta360, or GoPro Max come with multiple ultra-wide-angle lenses (usually fisheye lenses). Each lens captures a field of view, and internal software automatically stitches them together into a seamless panorama. - DSLR or Mirrorless Cameras with Fisheye Lens
Photographers can use traditional cameras with fisheye lenses mounted on panoramic heads. Multiple shots are taken while rotating the camera around a fixed nodal point. Software like PTGui or Hugin then stitches the photos together. - Mobile Devices
Many smartphones offer “Panorama” or “Photo Sphere” modes, allowing the user to capture 360° environments with computational stitching.
Storage and File Formats
- JPEG/PNG (Equirectangular): Standard images that can be uploaded to web viewers or platforms like Facebook and SharePoint.
- HDRI (High Dynamic Range Images): Used in 3D rendering and visual effects for realistic lighting environments.
- EXR/TIFF: Professional formats for high-quality, uncompressed workflows.
Displaying 360 Images
- Web Browsers
JavaScript libraries like three.js or Photo Sphere Viewer can render 360° images directly on a webpage using WebGL. - VR and AR Devices
Platforms like Oculus, HTC Vive, and Microsoft HoloLens allow immersive viewing, making users feel as though they are inside the image. - Enterprise Platforms (e.g., SharePoint)
360° images can be embedded using custom web parts (SPFx) or third-party plugins to enable interactive navigation.
Market Applications
- Real Estate: Virtual tours of properties.
- Tourism: Immersive previews of destinations.
- Engineering & Construction: Site inspections and progress monitoring.
- Education: Virtual field trips and training simulations.
- Entertainment: Immersive storytelling, concerts, and sports events.
The global market for immersive media has been expanding rapidly, driven by adoption in VR/AR applications and the increasing accessibility of consumer-grade 360 cameras. Major players such as Meta, Google, and Insta360 are shaping the ecosystem by integrating these formats into social media, cloud storage, and enterprise collaboration tools.
Summary Table
| Aspect | Description |
|---|---|
| Definition | Full-sphere photographic image allowing interactive navigation |
| Projection | Equirectangular (most common) |
| Capture Methods | 360 cameras, DSLR + fisheye lens, smartphone apps |
| File Formats | JPEG, PNG, HDRI, EXR, TIFF |
| Display Technologies | Web (three.js, Photo Sphere Viewer), VR headsets, enterprise platforms |
| Applications | Real estate, tourism, construction, education, entertainment |
| Market Trend | Growing due to VR/AR adoption and affordable consumer 360 devices |
For deeper background on related concepts:
